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Year 7

Computing/Computer Science

A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world.  Computing comprises the three disciplines of computer science, digital literacy and information technology (IT). Computer science is the study of how computers work, the mathematical basis of their operation and how they can be programmed; Information technology is the study of the design and use of computer systems by individuals and businesses; Digital literacy is the ability to use computer systems effectively and to understand the social and ethical issues such systems raise.  By the end of their KS3 journey, we aim for students to:

  • Have a secure grounding in the fundamentals of computer systems including the hardware, software and how they are integrated;
  • Be independent and creative users of IT, equipped with skills that will support their learning in all subjects;
  • Begin to understand the complex social, moral, cultural and legal implications of the impact of computer technology on society, including their own online safety and privacy.

Students have the option from Year 10 to study GCSE and then A-level qualifications in computer science.

 

Content to be studied

 

Method of assessment

Half-term 1

Introduction to Upton Hall network

Pupils are introduced to our school network and will learn how to save and print work. They will also be given a school email address and learn how to access Google Classrooms.

 

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File Management and E-safety

A unit that focuses on file management, as well as e-safety.  When working with computers, users create many files which need to be well organised so they are easy to find later.

Students will also learn and understand that they need to keep safe on the internet. Whilst social media may be fun, there are risks to using it, such as cyberbullying, online strangers and inappropriate content.

 

Worksheets

Practical tasks

Half-term 2

Digital Skills

Pupils will learn digital literacy skills, developing skills in word processing, presentation and email software. They will experience efficient ways of using each software, including advanced skills, and complete a final project incorporating all their new knowledge.

 

Lesson worksheets

Practical tasks

Final project

Half-term 3

Computer Hardware

This unit introduces year 7 pupils to the fundamental components of computer hardware. They will learn about the various parts of a computer, their functions and how they work together to form a complete system.

 

Self and teacher marking throughout the series of lessons.

Final summative topic test

Half-term 4

Programming in Scratch

A unit of work to build learners’ confidence and knowledge of the key programming constructs. This unit does not assume any previous programming experience, but it does offer learners the opportunity to expand on any primary school knowledge throughout the unit. The main programming concepts covered in this unit are sequencing, variables, selection, and operators.

 

Self and teacher marking throughout the series of lessons

Practical tasks

Final summative topic test

 

 

Half-term 5

Communication: computer systems and networks

Pupils will learn about the World Wide Web as a communication tool. They will understand how we find information on the World Wide Web, by learning how search engines work (including how they select and rank results) and what influences searching, and through comparing different search engines.

 

Self and teacher marking throughout the series of lessons

Short online end of lesson assessments as well as a final summative topic test

Clear Messaging in Digital Media

Pupils will use a range of different skills across several pieces of software. They will learn about branding and use the internet to research a topic and create two creative pieces of work using IT.

 

Self and teacher marking throughout the series of lessons

Final summative topic test

 

Half-term 6

Edublocks

Introducing year 7 students to the fundamentals of programming using Edublocks, a visual block-based coding platform. This unit will build a strong foundation in coding through engaging, hands-on activities.

 

Creative project

Final summative test

     
   

How will I know if my daughter is achieving this?

As with all Key Stage 3 subjects; developing, secure and excellent grades are given periodically. In addition to end-of-topic tests, your daughter will be assessed through the use of Google form assessments after each lesson in order to view her understanding. Feedback can be found via her Google Classroom.

Your daughter will receive regular feedback on her work and she will have the opportunity to reflect on this and ensure she makes further progress. If she is struggling with any of the concepts, then she will receive additional support in lessons and may be invited to some additional sessions at lunch time.

 
 

How can I support my daughter?

You can help your daughter by encouraging the use of the resources on her Google Classroom.
 

BBC Bitesize https://www.bbc.com/bitesize/subjects/zvc9q6f is an excellent resource that your daughter can use to support her learning.


Please encourage your daughter to complete ‘explorer/challenge’ tasks, which feature in lessons and in homework. These tasks are designed to extend her thinking and stretch and challenge her.

 
   

Enrichment opportunities


‘Coding Club’ is a weekly lunchtime club for students who have a keen interest in coding, or want to learn how to code. 

Computing students are entered for the annual Bebras Competition as well as the Merseyside Police Cyber Challenge Competition.